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pr0t0typ3
05-01-2004, 08:26 PM
Previous Ideas

Aura Harpooner (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=7182)

Scholar (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=7265)


Cliff Head Golem
Golem Spellcaster

Visualization: Another Golem, more beige than the others.

HP: 60
Power: -
Armour: -
Movement Range: 3
Recovery Time: 3

Attack Pattern:

Targets one unit up to 4 spaces away. Unblockable.

Special Abilities:

The attack raises a column of earth under a unit, setting the unit above the field. Because of their distance from the ground, non-teleporting units can not move. However, certain units can still attack. These will be:

-Pyromancer
-DMW
-DSM
-Cleric
-Wards
-Scout

When the Scout is raised, its range will increase to 8 squares, and attack power to 20.

Raised units can only be targeted by the same units as above. Raised units have halved armour (rounded up) and halved locking (rounded up)

The column crumbles after 3 turns, returning the unit to the ground and returns all stats to normal.

If the Golem targets a square without a unit, there is no effect.

Tactics:

Raise your Scout for the added bonuses.
Raise your own units to stall if the opponent has no units which can hit yours.
Raise enemy Knights, Assassins, Golems, etc. to render them useless and remove them as a threat.


There are definately some kinks in this, but any comments will be appreciated. I think i missed some stuff between when I thought of it and when I typed it up.

kAlAmAdY
05-01-2004, 08:32 PM
All golems have 60 hp, no armor and no blocking

pr0t0typ3
05-01-2004, 08:36 PM
Done and done.

However, I need some explanation for the armour. On the Golem page, it says the Stone has 30%. Is that after its attack? If it is, I'll remove that as well. I would check in-game, but I'm just a grey who likes to make units.

kAlAmAdY
05-01-2004, 08:37 PM
Yes, that is after it's attack.

pr0t0typ3
05-01-2004, 08:39 PM
Alright thanks. =)

Edit: HP, Armour, and Blocking changed

Bottle
05-01-2004, 11:32 PM
No, it is not after its attack. It has base armor 30 and gives +30 armor when it focuses. The best armor on the game is a double-armored stonie (90 armor).

But yes, they all have 60 HP and no blocking.

Asmodeus
05-02-2004, 01:02 AM
its MITE POWERFUL AND COULD GET VERY ANNOYING....not that its powerful like damage but would the pillars come down... im confused..help me out perhaps clarify please

pr0t0typ3
05-02-2004, 11:00 AM
Originally posted by pr0t0typ3
The column crumbles after 3 turns, returning the unit to the ground and returns all stats to normal.

Yes, they come down after three turns.