PDA

View Full Version : Safeguard force- cool idea!


zigZHAGEN
05-06-2004, 11:22 AM
This unit is a safety unit for when you need a certain type of creature.
This unit counts as 2 units

Special abilty: transform- recovery:2 turn
Hp: 70 - hp is constant

Knight form.
movement:3
recovery:1
range:1
power:20
armor:20
Block:70(35)

Mage form.
movement:3
recovery:4
range:3
power: 25 unblockable one space
armor:0
block:33(16.5)

*if unit attacks and doesnt move there is an option to transform right on the spot...
example: mage fires and doesnt move then transforms into a knight, the 2 recovery penalty for transform is eliminated and the knight has a 4 turn recovery because the witch attacked.

radmobile
05-06-2004, 12:26 PM
Cool idea. Perhaps there could be three kinds? One for every race. I think there should also be a recovery time for morphing. You know, add one turn everytime it morphs.

Wow. I really like this idea. What does everyone else think about this? This could totally change the game!

I saw we scrap the Furgon and replace it with this! That way we won't have anyone playing with two of those bastards.

Parable
05-06-2004, 01:37 PM
the idea of a shape-changing unit sounds kinda cool. I think the recovery should be balanced a little more. Slightly too low in my opinion for such a versatile unit.