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sonyboy009
05-06-2004, 09:03 PM
this is my idea for an upgraded scout. a sniper.

hp:45
pow:23
armor:12%
movement:5
recovery time:3

can shoot up to 7 squares and adds a 1 plus turn recovery time (olny can use once) has a 40%block from front and sides.

this is my first char i hav made i wanna know if it is good:D

Aro23r
05-06-2004, 09:06 PM
You make a scout with more HP, power (way more power), armor, movement range, and attack range. I'll let you rethink whether this is balanced or not.

Try to keep this game in the right time period. Late Middle Ages.

sonyboy009
05-06-2004, 09:11 PM
i never said he uses a gun he uses a bow

pr0t0typ3
05-06-2004, 09:16 PM
So...It's a scout, but not a scout since it's overpowered?

I love it. I'll take 2.

Longshooter
05-06-2004, 10:01 PM
I think it is a bad idea. It is just a scout pumped up.

Pballman17
05-07-2004, 06:27 AM
Lets try to think of new ideas. Not pumping up already in use characters.

*The Nothing*
05-07-2004, 07:51 AM
I agree, this is just a pumped up scout! If i and the rest of the golds get a new unit, i would want it to be something, that is different from all the other units on the game. Such as the Ent, this to me is a wonderful idea.

Bottle
05-07-2004, 08:00 AM
If you're going to adapt a unit already in existence, adapt it so it's different. At the moment it is just a powered up scout with identical abilities. Compare this to my longbowman thread, which has an entirely radical idea (missing due to firing at long range). Ask yourself which is more original.