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airforce101
05-12-2004, 03:36 PM
this is meant to be kind of a back up unit for other unit support when they are about to die
***Reinforcements is the name***

hp: 40

attack: 20

defense: 20

recovery: (*see special abilities first) 1 if not teleported, 2 if teleported

attack range: same as knights
movement: same as scout

appearance: look like a knight but has no shield and carries a flag of the team color

special abilities: is able to teleport next to any friendly unit as long as there is a space open next to it

*don't be too crucial *