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LeiChan
06-02-2004, 01:29 AM
Has anyone ever noticed the lethal forces of the knights? :D

I see so many people under-estimating the knights since they see the knights as "defenders" when they capable of taking down many units. In most games, I play cautious and sometimes let my more faster units/weakers units get taken down before charging my knights out to assault the enemy which results in my victory most of the times :)

With two clerics and up to 4 knights with a scout and maybe an assassin can create a lethal team..


But right now I am getting my ass handed to me by a major misuse of the Knight Rage from a player called ferdiemua >.<

Bottle
06-02-2004, 01:35 AM
When you have 2 clerics, a single knight can cause mega problems for the enemy, so long as he avoids the LW and enchantresses. But you should only commit them to a suicide charge if you are SURE of getting a cleric, scout, or knight for it, or a pyro or DMW if you have a chanty and that's his last ranged attacker.

Office_Shredder
06-02-2004, 04:02 AM
up to 4 knights

You guys have four knights now?

LeiChan
06-02-2004, 11:35 AM
Originally posted by Office_Shredder
You guys have four knights now?

Nope, but it would be intreasting to have 4 knights :)

crashme
06-02-2004, 03:23 PM
More than intresting. If knights were available through drops that would be a scary thing:D

Bottle
06-02-2004, 04:05 PM
I'd use 10 knights any day. Or 8 knights and 2 scouts, for chanty purposes:D

Baeoin
06-02-2004, 04:08 PM
I dont even want to think of the day where someone has 5 knights to rush and then 2 stoned knights as well as scouts :eek:

BlackSyphon
06-02-2004, 06:00 PM
no, I wpuld go with 4 scouts and 6 knights, like xe's setup, looks very effective...

du:D