View Full Version : Revised Ravon Summoner
Levie
12-02-2003, 07:09 PM
Summoner Stats
_______________
Hp:around 15-17?
Def- 10 on all sides?
Speed- 4 turns?
movement- about 4 squares n-e-s-w?
effect- can sumon 1 ravon to joim the team for a turn?
looks- a man with a cloak on one of the sleaves is about 1/2 the lenght as the other one in team colors with a red tint to it, holding a scroll
---------------------------------------------
Ravon Stats
_____________
hp-15
movement- 7 squares
attack- 16
attack ratio- next to itself or diagonal
effect- can only live one turn after sumoned frum summoner
looks- like a ravon except with a green aura around it and team colors
ReNeGAdE
12-02-2003, 07:17 PM
i think it doesnt make sense?
because if it only lasts a turn it would die b4 you could use it?
do you like question marks?
summoning units are hard to make?
this kind of unit probably wont be put into the game for quite a while?
i like question marks?
Levie
12-02-2003, 07:18 PM
sorry about the question marks i let my lil bro type sum things whyle i was brushin ma teeth
Ri'Orius
12-02-2003, 07:20 PM
Surprising: a Summoner unit that's underpowered. Most of the others tend to be rather overpowered, but it seems yours could use a boost.
But, quick question: I take it by Def you mean Blocking? Or Armor? (For future reference, you might want to check out someone else's unit statistics post so you can be more standardized) I'm assuming Blocking since you mentioned side.
Anyway, I'd increase HP to 30, first of all. I'd also decrease Recover Time to 3: this thing doesn't have the power of a Lightning Ward, but rather closer to a Pyro. Decrease Movement to 3, since really this guy's a long-range fighter, he doesn't need a large movement. Also, I'd give the Raven some big Blocking, maybe 50%? Finally, increase the power of the Ravens to 20.
Frankly, I think this is the most interesting Summoner idea yet, in that the summoned unit sticks around for only one turn. This gives the unit interesting mind-games to play with your opponent: they'll expect you to move the Raven on your next turn, so you can then surprise them by letting the Raven die and moving someone else instead. Could be quite cool to play with... or against...
Levie
12-02-2003, 07:21 PM
Summoner Stats
_______________
Hp:30
Def- 20% on all sides
Speed- 3
movement- about 3 squares n-e-s-w
effect- can sumon 1 ravon to joim the team for a turn
looks- a man with a cloak on one of the sleaves is about 1/2 the lenght as the other one in team colors with a red tint to it, holding a scroll
---------------------------------------------
Ravon Stats
_____________
hp-15
movement- 7 squares
attack- 16
defense 50% on all sides
attack ratio- next to itself or diagonal
effect- can only live one turn after sumoned frum summoner
looks- like a ravon except with a green aura around it and team colors
nimbalo
12-02-2003, 08:14 PM
sorry but im very picky and hard to please, you spelled raven wrong. Otherwise its very good.
Omega_Paladin
12-02-2003, 09:08 PM
Yeah, one turn sounds like too little for it to be alive. How about three?
vBulletin® v3.7.4, Copyright ©2000-2008, Jelsoft Enterprises Ltd.