HeMightBeNeo
06-12-2004, 08:37 PM
Very few forms do not have any knights all. Most greys have at least one. Why is this? I will endevour to explain. (The knight can even work well in a pyro rush.) Its short recovery time is very important.
Its is very durable. taking up to 66 dmage. With its great durability and nice attack it is a shoe-in in most formations.
It is able to kill any caster in 2 hits even with healing. It can kill chanties, scouts, and beast riders in 2 hits, 3 with a heal. It kills a knight in 4 hits with a heal and 3 without. it has the 5th highest attack in the game after LWs Dragons, Dsm and powered Pyro, and witches.
It can take out almost any unit in the game one on one. Drawing with the BW and the LW. It is really what you do against another knight. It beats every other units almost every time.
It does have faults however. It has very slow movement as melee units go and is one of the only blockable units that can only hit 1 other unit. The other unit is the scout but is range makes up for that. It is also the only melee unit that can not start from the exact fron and get a back hit.
The knight works very well for a grey chanty user. It is great against mages and can block units from reaching you chanty. It does great against paralyed units because it doesnt have a chance of hitting the chanty or other friendly units.
A knight is also good for a rush. Heavy quick damage and it can really take some hits.
In a pyro rush its good for cleaning up. All the vulnerable support units and casters which can mess it up are gone. once the cleric dies with a dragon a knigth can be very effective. For greys like me this applies to witch nuking.
It works well defensively too. The best thing to do with the knights is ambush and block holes to let weaker units hide behind them. witch through knight cna be a great supirse to your opponents as well. It has ocassionally been used on me and i have learned its value.
since i am not gold i have not speculated too much on gold units and strategies.
Its is very durable. taking up to 66 dmage. With its great durability and nice attack it is a shoe-in in most formations.
It is able to kill any caster in 2 hits even with healing. It can kill chanties, scouts, and beast riders in 2 hits, 3 with a heal. It kills a knight in 4 hits with a heal and 3 without. it has the 5th highest attack in the game after LWs Dragons, Dsm and powered Pyro, and witches.
It can take out almost any unit in the game one on one. Drawing with the BW and the LW. It is really what you do against another knight. It beats every other units almost every time.
It does have faults however. It has very slow movement as melee units go and is one of the only blockable units that can only hit 1 other unit. The other unit is the scout but is range makes up for that. It is also the only melee unit that can not start from the exact fron and get a back hit.
The knight works very well for a grey chanty user. It is great against mages and can block units from reaching you chanty. It does great against paralyed units because it doesnt have a chance of hitting the chanty or other friendly units.
A knight is also good for a rush. Heavy quick damage and it can really take some hits.
In a pyro rush its good for cleaning up. All the vulnerable support units and casters which can mess it up are gone. once the cleric dies with a dragon a knigth can be very effective. For greys like me this applies to witch nuking.
It works well defensively too. The best thing to do with the knights is ambush and block holes to let weaker units hide behind them. witch through knight cna be a great supirse to your opponents as well. It has ocassionally been used on me and i have learned its value.
since i am not gold i have not speculated too much on gold units and strategies.