Dark-Death
06-16-2004, 01:57 PM
This is a defence systen basically used for turtles so they able to defend against mage bombs.
HP: 50
Power: N/A
Armour: 14%
Blocking: 100%
Movement: N/A
Range: 4
Recovery: N/A
Effect: The Warp around the ward creats a field at all times that can never be broken. The effect this Warp has on the Units in its range is it reduces the attack to 75% (divide by 4 multiply by 3) of its attacking power their attacking power so a DSM that has 27 power with the dragon and no other pyros (maby 1) on the field would only deal 20 damage total without subtracting the armour percentage. (allways round to nearest number)
This effects both players teams.
It is if the unit is in the range of this unit not the attack.
If you stand out side of the range of this unit and attack a unit with the range it will have no effect.
The warp affects units not attacks.
(counts as 1 unit)
This would be good for turtles because alot of golds get sick of being bombed but with this the pyros arent gona sway the match that much.
Outside of the range there is no warp effect of course and dammage will be dealt with no difference.
This would be a glowing with black power seen as the Warp is bad stuff lol. A singal pole, like a column with the obviouse ward stone on the top. Made of warp magic that can be changed with the players colour of his team.
(Warp magic surrounding it like a DSM but the black instead of gold)
Suggestions are welcome.
HP: 50
Power: N/A
Armour: 14%
Blocking: 100%
Movement: N/A
Range: 4
Recovery: N/A
Effect: The Warp around the ward creats a field at all times that can never be broken. The effect this Warp has on the Units in its range is it reduces the attack to 75% (divide by 4 multiply by 3) of its attacking power their attacking power so a DSM that has 27 power with the dragon and no other pyros (maby 1) on the field would only deal 20 damage total without subtracting the armour percentage. (allways round to nearest number)
This effects both players teams.
It is if the unit is in the range of this unit not the attack.
If you stand out side of the range of this unit and attack a unit with the range it will have no effect.
The warp affects units not attacks.
(counts as 1 unit)
This would be good for turtles because alot of golds get sick of being bombed but with this the pyros arent gona sway the match that much.
Outside of the range there is no warp effect of course and dammage will be dealt with no difference.
This would be a glowing with black power seen as the Warp is bad stuff lol. A singal pole, like a column with the obviouse ward stone on the top. Made of warp magic that can be changed with the players colour of his team.
(Warp magic surrounding it like a DSM but the black instead of gold)
Suggestions are welcome.