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therin1
06-21-2004, 05:38 PM
Name : armor mage (male)
Health : 25
Armor : 0
Recovery : 5
Movement : 3 (1 turn recovery)
Power : n/a (unblockable)
Attack range : 3
Attack Pattern : 1 square (does not require LOS)
Attack : takes 50% of an enemy units armor and adds it to himself(2 turn recovery). can then give over all armor to one unit within range(2 turn recovery).

I think i have everything.
Let me know what you think.

therin1
06-21-2004, 05:40 PM
forgot something.
this is pretty important.
the mage cannot take the same units armor twice.
the mage cannot take a units armor, then take ANOTHER units armor.
Also, the blocking is 25% in front(12% on sides).

I think thats it.

Tenic
06-21-2004, 05:56 PM
I think it's pretty good, but one thing is that it's blocking percentages is small, you don't want to get it killed in the first three turns. And the recovery is too long, that's the same as a cleric, steal enemy units' armors won't be easy then. And the movement is with the attack on one turn, if pass the armors to another unit, wouldn't it be on the second turn and you still have to wait 3 turn recovery for it?

zzzaacckk
06-21-2004, 06:05 PM
.

therin1
06-22-2004, 01:29 PM
ok...i'll put the blocking the same as a pyro's and make movement recovery 1, armor steal recovery 1, and armor give recovery 1.

I think thats it for now.