fulgore
07-02-2004, 02:04 PM
aquamancer
hp:30
blocking:35%
attack:0
armour:0
movement:3
attack range:same as pyromancer
special:insted of hurting you it lowers your armour by10 if your unit doesent have any armour it lowers your blocking by 10%
unblockable
electromancer
hp:30
blocking:30%
attack:18
armour:5
unblockable
attack range:a full square of nine
movement:5
speical:his electricity makes you add an extra 2 turns for your waiting
note:the reason he moves so fast is because he can move at the speed of light
stonmancer
hp:35
attack:15
armour:15
blocking:50%
movement:2
unblockable
attack range:same as pyromancer
spiecal:he can make the field mountain so when he gets to the top he can cause an avalanche that will hit every one on your team. (only for golds)
hp:30
blocking:35%
attack:0
armour:0
movement:3
attack range:same as pyromancer
special:insted of hurting you it lowers your armour by10 if your unit doesent have any armour it lowers your blocking by 10%
unblockable
electromancer
hp:30
blocking:30%
attack:18
armour:5
unblockable
attack range:a full square of nine
movement:5
speical:his electricity makes you add an extra 2 turns for your waiting
note:the reason he moves so fast is because he can move at the speed of light
stonmancer
hp:35
attack:15
armour:15
blocking:50%
movement:2
unblockable
attack range:same as pyromancer
spiecal:he can make the field mountain so when he gets to the top he can cause an avalanche that will hit every one on your team. (only for golds)