xerent
07-08-2004, 05:41 PM
Morph-Alpha is a higher evolved form of Beta. It has trancended, and is now efficent, and self-sufficent. The appearance is a stark contrast, looking neat and orderly with clean white plates covering it, but looking hardly like anything that would be alive.
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Morph-Alpha shares the same qualities as Morph-Beta, using other units energy to enhance itself, but this time it is a one-way relationship.
Morph-Beta cannot be in the same formation as Morph-Alpha
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HP: 40
Power: 16
Armor: 25%
Blocking: 100%
Movement: 3
Range: 15 (Straight-Line only, LOS applies)
Recovery: 3
Specail: Unblockable
As long as there is at least one other non-contraption unit, Morph-Alpha is invulnerable. This unit drains (100/number of other non-contraption units) blocking from each unit. (Example: If you have Morph-Alpha, 1 Lightning Ward, 3 Knights, 2 Scouts, 1 Mud Golem, and 2 Pyromancers, you have 8 other units. 100/8 = 12.5, or 13. Blocking would be decreased for every non-contraption non Morph-Alpha By 13% from the front, 7% from the sides. If both Pyromancers died, 6 units would remain. 100/6 = 16.6, or 17%. blocking would reduce by 17% for the remaining 6 units from the front, 9% from the sides.)
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Morph-Alpha shares the same qualities as Morph-Beta, using other units energy to enhance itself, but this time it is a one-way relationship.
Morph-Beta cannot be in the same formation as Morph-Alpha
----------
HP: 40
Power: 16
Armor: 25%
Blocking: 100%
Movement: 3
Range: 15 (Straight-Line only, LOS applies)
Recovery: 3
Specail: Unblockable
As long as there is at least one other non-contraption unit, Morph-Alpha is invulnerable. This unit drains (100/number of other non-contraption units) blocking from each unit. (Example: If you have Morph-Alpha, 1 Lightning Ward, 3 Knights, 2 Scouts, 1 Mud Golem, and 2 Pyromancers, you have 8 other units. 100/8 = 12.5, or 13. Blocking would be decreased for every non-contraption non Morph-Alpha By 13% from the front, 7% from the sides. If both Pyromancers died, 6 units would remain. 100/6 = 16.6, or 17%. blocking would reduce by 17% for the remaining 6 units from the front, 9% from the sides.)