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squid
12-03-2003, 09:07 PM
(HUMAN)

elemental archer

hp:35
Armor:8
Blocking:50% on sides and front
Power: 18,22,26,28,35
movement: 4 spaces range attacks 5 spaces
Special: ok this is how it works normal arrows; 15 dmg pioson arrows; 22 ice arrows;26 fire arrows;28 metal arrows;35

ok might be a bit diffucult but heres how it goes. you have to add a bit of something to the game. its were you choose wat type of arrows you wanna shoot. like a list of different arrows come up for this archer. and you choose one. here.

recovery: move 1 turn
normal arrows 1 turn
pioson arrows 2 turns
ice arrows 3 turns
fire arrows 4 turns
metal arrows 6 turns


ok this is what he looks like: skirt looking thing and some armor dont matter what it looks like as long as the armor looks cool. then a bundle of arrows. and a longbow kinda curved at the end.
then he has like hair like the scout.

(BEAST)

orc

HP: 20
POWER:15
ARMOR: 5
BLOCKING: 10% front
MOVEMENT: 7 squares
LOOKS: like a green orc with brown vest and brown ripped jean looks like a orcish type thing hold a club wiht spikes.
recovery: 0 or 1 havnt decided you help me with that one.

attaking pattern: hits like a knight.

mainly for blocking and getting far into opposing territory. and trying to kill cleric.

(BEAST)

skeleton lord

HP: 40
POWER: 20 spellcaster
ARMOR: 9
BLOCKING: 20% all sides inles you dont want back
MOVEMENT: 3 squares
LOOKS: like a skeleton with a helmet wiht spikes and some body armor wihth spikes and legs as in jeans but like body armor legs wiht spikes and then carries a staff with a skull at the end that glows red.
RECOVERY: 1 turn with move 3 turns with attack and move 2 turns wiht just attack.
ATTACK PATTERN: its a spell that shoots a beam of red light like a magic witch but with a beam of red light and hits 2 squres in fron side to side or back like a knight but with 1 extra square range from all sides

(GOLEM)

rock golem

HP: 70
ARMOR: 15
BLOCKING: 20% all sides
MOVEMENT: 3 squares
LOOKS like a mud golem but in gray and black skin/rock type stuff
RECOVERY: 2 turns
ATTACK PATTERN: ranged attack throws big rocks and is ranged dist of 3 squares
OTHER: all magic has double effect on it

squid
12-03-2003, 09:11 PM
oh and pioson does 2 damage each turn for 3 turns. and fire does 4 damage for 3 truns as well.

squid
12-03-2003, 09:13 PM
um i neeed at least somebody to replay and tell me what you think come on ppl

penguin taco
12-03-2003, 09:17 PM
well i think there way to unbalanced every one of them is way to powerful

Ri'Orius
12-03-2003, 09:34 PM
Well, first of all, I think you can spare the energy to hit the SHIFT key every now and then. Proper capitalization helps people read. But about the units...

Elemental Archer-- WAY too complicated.

Orc-- I dunno, seems kinda limited to me. Really only good for kamikaze runs, if even. I'd take a Pyro over it...

Skeleton Lord-- A spellcaster that you want to enter deep into enemy territory? Interesting idea, but it needs big HP and armor to have any longevity at all, but with the HP and armor you've given it, it's way too powerful...

Rock Golem-- Too much defense for a ranged attacker. Heck, it probably has too much defense for a melee guy... But it would be nice to know its power; kinda hard to judge without that.

EDIT: I also think you should be patient--don't complain about lack of replies after two minutes :rolleyes:

Sudar
12-17-2003, 08:09 PM
Originally posted by squid
(HUMAN)

elemental archer

hp:35
Armor:8
Blocking:50% on sides and front
Power: 18,22,26,28,35
movement: 4 spaces range attacks 5 spaces
Special: ok this is how it works normal arrows; 15 dmg pioson arrows; 22 ice arrows;26 fire arrows;28 metal arrows;35

ok might be a bit diffucult but heres how it goes. you have to add a bit of something to the game. its were you choose wat type of arrows you wanna shoot. like a list of different arrows come up for this archer. and you choose one. here.

recovery: move 1 turn
normal arrows 1 turn


how the hell did you get those?

pioson arrows 2 turns
ice arrows 3 turns
fire arrows 4 turns
metal arrows 6 turns


ok this is what he looks like: skirt looking thing and some armor dont matter what it looks like as long as the armor looks cool. then a bundle of arrows. and a longbow kinda curved at the end.
then he has like hair like the scout.

(BEAST)

orc

HP: 20
POWER:15
ARMOR: 5
BLOCKING: 10% front
MOVEMENT: 7 squares
LOOKS: like a green orc with brown vest and brown ripped jean looks like a orcish type thing hold a club wiht spikes.
recovery: 0 or 1 havnt decided you help me with that one.

attaking pattern: hits like a knight.

mainly for blocking and getting far into opposing territory. and trying to kill cleric.

(BEAST)

skeleton lord

HP: 40
POWER: 20 spellcaster
ARMOR: 9
BLOCKING: 20% all sides inles you dont want back
MOVEMENT: 3 squares
LOOKS: like a skeleton with a helmet wiht spikes and some body armor wihth spikes and legs as in jeans but like body armor legs wiht spikes and then carries a staff with a skull at the end that glows red.
RECOVERY: 1 turn with move 3 turns with attack and move 2 turns wiht just attack.
ATTACK PATTERN: its a spell that shoots a beam of red light like a magic witch but with a beam of red light and hits 2 squres in fron side to side or back like a knight but with 1 extra square range from all sides

(GOLEM)

rock golem

HP: 70
ARMOR: 15
BLOCKING: 20% all sides
MOVEMENT: 3 squares
LOOKS like a mud golem but in gray and black skin/rock type stuff
RECOVERY: 2 turns
ATTACK PATTERN: ranged attack throws big rocks and is ranged dist of 3 squares
OTHER: all magic has double effect on it

thompizzle87
12-18-2003, 02:44 PM
What was the point of quoting his whole post then not saying anything about it ?