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Ashen-Shugar
12-03-2003, 11:31 PM
HP: 24
Damage: 100
Recovery Time: 5
Range: Everywhere on the map
The Catch: His attacks are completely random. Even though he can kill anyone in one hit, chances are the same that he will either kill his own teammate, himself, or empty space.

Of course this wouldnt be a character that everyone starts with, maybe if it were won or something a battle.

What do you guys think?

Stormneedle
12-04-2003, 01:19 PM
A bit chancy for my taste, but it could be amusing.

kospades
12-04-2003, 01:52 PM
Can it block? How many spaces can it move? And you should probably lover the hit points to 70 at least.

Jazierel
12-04-2003, 01:59 PM
Just out of curosity... why are you calling it a Necromancer? Perhapse there is a better name for such a unit.

GHETOFAB
12-04-2003, 03:40 PM
I DONT THINK THERE IS A REASON FOR IT CUZ WHATS THE REASON TO KIL URSELF OR AN EMPTY SPACE BAD IDEA

Ashen-Shugar
12-04-2003, 06:52 PM
I find it a better and more original idea then " FIRE GOLEM THAT KILLS PEOPLE AND HES GOD AND YOU CAN'T KILL HIM. PAY 1000 DOLLARS TO GET HIM LOLOLOLOLLO!!11111"

Assassin_89
12-04-2003, 07:02 PM
screw what ghetofab said he's retarded
and smokes something he found up his ass
your idea is okay to me

MasterGolem
12-04-2003, 08:25 PM
sounds good wat about gambler for name

Furious_Angel
12-04-2003, 08:35 PM
i dont think it should be a unit for either one of the side but more like an "advanced game" created by TAO

like you could play a game with it on the bottom 2 levels or something and without it on the other levels

Stinky Monkey
12-05-2003, 08:23 PM
Personally, I don't think anyone would put this unit on the map, i'd rather have another scout, or knight than this. Too much chance required

LondonJack
12-05-2003, 08:31 PM
My question about this unit is, would he have an equal chance to hit any square on the board?

I mean there are 109 squares, with at most 20 occupied at one time, and 10 of those are your units. Would anyone honestly use a turn for the remote chance this unit would actually do something useful?

Badredd
12-05-2003, 09:22 PM
I think it should always hit a unit. But that might be too powerful

Hamster
12-06-2003, 07:34 AM
I think it should be a contraption like a ward or something instead of a unit.

Eldar[TN]
12-06-2003, 12:11 PM
It should have a 40% chance of hitting enemies, 30% chance of hitting your units and a 30% chance of hitting empty squares. Then some people *may* use it.