I've been thinking about this unit for a couple of days. It's fairly complicated and it took some work to make it work.
SHARD GOLEM
"Shard Golems summon shard fragments onto a unit's armor. The shards allow armor to reflect nulified damage back at the attacking unit rather than simply absorbing it. The shards require great concentration by the Shard Golem to maintain, and units under the Shard Golem's effect that stray too far from the Shard Golem lose the shards from their armor, as the effect can't be maintained over great distances."
STATISTICS
Health Points: 60
Power: 0
Armor: 0
Movement Range: 2
Recovery Time: 4
Attack Range: 6
Blocking: 0%
INFORMATION
The Shard Golem casts Sharded Armor on all friendly units in its 6 tile range. Sharded Armor also adds 6 additional armor as long as they stay within the Shard Golem’s 6 tile attack range. This is not a focus attack, but is instead turned on and off with each attack of the Shard Golem.
This is how it works. When you attack a unit, armor normally reduces the damage done but when a unit is sharded, the damage reduced by the attacked unit's armor is reflected back at the attacking unit. These 2 equations sum it all up for you.
PLEASE REMEMBER ORDER OF OPERATIONS IF TRYING THESE EQUATIONS
Damage to Attacked Unit = Damage - (Damage * .attacked units armor)
Damage to Attacking Unit = (Damage * .attacked units armor)
Now if you've gotten this far and still know what I'm talking about good for you.I know this unit may be to complicated to become an actual unit, but I don't care. It's got as good a chance as any other unit here. I just want to hear what you all think about this unit so give me some comments. I'm sure theres still some design flaws because even I can't think of everything, but I tried hard to take everything into account. Do I need to add diagrams about how much units are damaged for attacking because believe me I have them?
Ouch my head hurts, I'm about to go lay down.
*stumbles away*


.I know this unit may be to complicated to become an actual unit, but I don't care. It's got as good a chance as any other unit here. I just want to hear what you all think about this unit so give me some comments. I'm sure theres still some design flaws because even I can't think of everything, but I tried hard to take everything into account. Do I need to add diagrams about how much units are damaged for attacking because believe me I have them?
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