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Thread: FAIRY (or sprite)

  1. #1
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    Arrow FAIRY (or sprite)

    FAIRY


    These small humanoids are cute and cuddly, floating in the air looking harmless and at peace.And so they are, they are often brought into battle to soothe the tired warrior and to take his mind off the battle.

    They are elusive creatures that like the life in the forrest, but if you befriend one (giving it sweets or singing to it) it will become a constant companion.

    FAIRY STATS
    HP:33 (+3 to itself every other turn)
    POWER: +3 heal every other turn (+3 upon intitiation also)
    ARMOR:0%
    BLOCKING:0%
    RECOVERY:2
    MOVEMENT:5 (float) not teleport like wisp


    Yes indeed this is another healer! but done in a way that is a viable alternative to the cleric, but before i go into detail look at the screenie for area of effect.


    the +3 heal keeps on par with the clerics heal power
    example:
    cleric heal +12,pass pass, pass,(4 turns to heal 12) on 5th he can heal again! for 24 total!
    fairy heal +3,+3,+3,+3 (4 turns to heal 12) 5th turn she heals +3 for a total of +15 on 5th turn.
    She has several PRO'S and CON'S over the CLERIC

    PRO'S
    1. Better movement
    2. More durrable (self heal)
    3. Constant heal
    4. 0n 5th heal (if still in focus) you do not need to re-cast like cleric.
    5. Faster recovery.
    6. Able to deliver critical hp faster than a cleric.And at crucial times.

    CON'S
    1. Is a focus spell (hence it can be broken)
    2. Allies need to be within a 3 square radius of fairy for initiation of effect.
    ( UNITS CAN WALK AWAY AND FOCUS IS KEPT!)
    3. Cannot mass heal like a cleric while sitting backrow.
    4. Actualy heals less per 5th turn than cleric.

    How do these improvments stack up now?

    The self heal mechanism is just right, not too powerful.. the fairy needs to wander into danger to be as effective as a cleric (IF LONE HEALER) so i think it balances out...... A scout tandem would kill it quikly... just that a lone scout could not end its life soo quik unlike a cleric. So with a few knights surrounding it protecting it from a folowup mele attack this unit could handle a lone scout sniper easily here is my THEORY.

    Scout moves in attacks fairy for 18 (33-18=15)fairy self heals +3(fairy's health now is 18)scout waits,fairy self heals+3(hp now 21)scout waits,fairy self heals +3(hp now 24) scout moves in to attack (24-18= 6)
    So i think fairy is durrable and can't be pegged off as easily due to high movement and self heal. still vulnerable ( but not as vulnerable as the lone scout focusing his energies on the fairy!)
    Last edited by bloodreign; 03-27-2007 at 06:28 PM.

  2. #2
    Registered User Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky's Avatar
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    VERY cool concept. But how bout +1 heal every turn. That would make it a little
    easier. And when you say float, does that mean mud wuake cant effect it?

    +3 every other turn would be to strong though, But very well balanced.Ive always thought there should be a better healer for golds...
    and this is probally it!!

  3. #3
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    Yes mudd quake does not affect this unit. I also wanted this unit to be able to stand on it's own without a cleric, but when paired with one it would be truly a gifted healing combo to have on your side.

    It basicaly is like what a cleric is, like an ENCHANTRESS is to a FROST GOLEM.
    same effect but slightly different results.

    IF i do +3 it means only a heal of +9 in 3 turns not a heal of +12 like a cleric....i think +2 every other turn is perfect +1 every turn is just the same as every other turn.....
    what i mean by every other turn is YOURS AND YOUR OPPONENTS

    so it goes like this fairy/heal/+2.....opponent moves his knight.....fairy/focus/+2......opponent moves knight again......fairy/focus/+2

    so i think it possibly heals +8 in the same amount of turns it takes a cleric to heal +12

  4. #4
    Registered User Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky's Avatar
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    AND you forgot Pyromancer is to DSM

  5. #5
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    Or SLOOKY is to BLOODREIGN j/k

  6. #6
    I'd hit that. MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal MicSpor has become immortal
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    Why not just use the cleric?

    In a game where the game is on the opposite side of the field, this unit could not be used as where the cleric could just heal.

    Also, it takes 6 turns to heal like a cleric. Chances are it will lose it's focus in the 6 turns. So, yes the cleric has to wait 3 turns but in about 6 or so turns he can heal almost 24.

  7. #7
    Banned deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal deleryn has become immortal
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    People are making units again! I love it!

    I can't help but think that the "FAIRY" is somewhat underpowered. And the squares that are healed are funny too. Maybe that's not right on second thought. Healing every turn can be quite powerful, and they would have to think ahead a little extra too.

    An interesting idea is to change when the regeneration might happen. If it always happens immediately after your opponent attacks then it wouldn't work to kill things in one shot with a lightning ward. The safest spot, meaning that dead units stay dead, would be at the end of the fairy's player's turn.

    The question is: are the units still being healed by the fairy if they move away?

    If so, I would make the area a lot more like the stone golem's. Smaller, maybe a different shape, plus let her move it around so she doesn't have to be in the middle. 2/player turn would be good for that I think. Maybe a line or something would be interesting too.

    But if its the squares and not the units, then some serious changes are required for it to be any good. I'd say make it like the stone golem except one square larger and further, so she can heal all the units 2 squares away from one spot 2 squares away from her.

    The first one is more fun to combine with the stone golem, with any range. Have the fairy, stonie, lightning ward, and a spare cleric in case things go wrong.. That's already four units wasted but you could make a bunch of knights, scouts, dragon or a muddy near invincible with the healing to be gained from the cleric to boot and keep away scouts and muddies with the lightning ward in just the right spot.

    All in all, an interesting read.

  8. #8
    Registered User Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric has become immortal Alaric's Avatar
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    Crap, I was just going to make a Fairy! OMG MIND READER! Your is better I think any way. To answer micspor(if I may) I thank about a gold turtle. If you place the fairy in the center as depicted, you would finally have a defence! Omg! And it wouldnt even be overpowered, becuase you could still break her focus. It would be situational, effective, balanced, simple, and cute! I give this 10 out of 10! Not only did you steal my brain waves, but you also used an existing effect, and still 10 out of 10. You deserve like a medal our something.

    The chanty is the fairy. And I didnt really think about it hard, I just through units around her, but you get the idea.

  9. #9
    Why? Tubes... Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7 has become immortal Dark7's Avatar
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    This unit has inspired me to create a unit! im thinking something along the lines of ninja kitten.



  10. #10
    Registered User Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky has a spectacular aura about Slooky's Avatar
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    It is a little under powered. 6 turns for a normal cleric is just to long. You can heal twice in that time period with a cleric. If you make it faster, it would be the gold cleric. That is acorss if they even used the units in CAU.

  11. #11
    Soņador Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge has become immortal Serge's Avatar
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    Man, talk about false-advertising. I was thinking it was a new unit that healed by quenching your army's thirst.


    Yeah, it's like that...
    I am currently *not* making banners, no matter how cool you are. Not even for you, wack.

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  12. #12
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    That is why i was reluctant to call it SPRITE! BUT MAYBE I CAN GIVE YOU THE CHOICE! maybe the fairy hands out sprite! how refreshing! and that lillte black dude starts saying "whats up with my sprite you fairy!"

  13. #13
    Registered User BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe has much to be proud of BLaCk iCe's Avatar
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    I think maybe just being able to do 1 or 2 peices of choice in the default cross-shaped thing. But its a focus and they can walk around and such or possibly just the surrounding squares as an effect area. Just to branch off of your idea... Man it seems pretty kool.

    ex. Knight 16 hp (Happans often) oncoming knight XXhp :your turn: fairy goes : knight 20 hp : knight XX hp hits knight 18 hp 17damage :

    Same situation can go for Scout + Dragon = pwned scout.

    Scout hit scout: 23 hp scout: Fairy heal : scout 27 hp: dragon hits scout 27 hp: 26 damage:

    Looks kool keep up the good work.
    Last edited by BLaCk iCe; 10-29-2006 at 09:46 PM.
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  14. #14
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    deleryn you have wicked suggestions! the first one would be fun to use (stone golem moving cross shaped focus) and the units can move away would be imensley powerful and great!

    why not make a unit like mine deleryn?
    I think that setup for the fairy might be more popular.

  15. #15
    Nubzilla RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO has become immortal RAGING INFERNO's Avatar
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    cool!

    Click my damned userbars.

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