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Thread: Behemoth

  1. #1
    Crispy CAU Maker bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign has become immortal bloodreign's Avatar
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    Arrow Behemoth

    YEEEEAGhhhhh i know this name is as used up as your moms $%#@... ugh (fine china) he hee not.

    BEHEMOTH

    This individual unit is considered by many a myth, not because it is rarely seen, but because it holds ledgendary powers that inspire fear in opponents, just as much fear as a dragon tyrant! it also gives allied units a sense of protection and security knowing they have an unstoppable force with them....
    there is one catch....this creature can't see! it can only sense enemies by fear or aggression.

    BEHEMOTH STATS
    HP:58
    POWER:28 (blockable)
    ARMOR:30%
    BLOCKING:0%
    RECOVERY:1
    MOVEMENT:3 (WHEN sensing to fear or anger in opponent)

    This unit can only move when an opponent stands within an enchantress radius of effect of it... otherwise the unit lays dormant! but when the behemoth senses an opponent within that radius it can move 3 squares anywhere! and attack for 28 blockable damage!

    Truly a powerful unit to deal with for mage bombs and frontline rushes!
    can be used for great defense and offense.....

    i am still tweaking this unit and it may not be a good unit to make since an opponet can simply stay out of range and hit it with MAGIC or scout arrows or busher stones! and this unit cant do a thing about it.

    But as a defensive juggernaut it could provide scouts with a unit to stand by that knights might fear aproaching... it has tremendous upside, but an even more tremendous downside.

    is it too whack of a concept? should i tone the unit down in power but increase radius of activation? to LW status? do you guys grasp what i am suggesting?

  2. #2
    Registered User lostknight87 must have screwed something up real good lostknight87 must have screwed something up real good lostknight87 must have screwed something up real good lostknight87's Avatar
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    How many unit places does it take to field, one or two?
    Last edited by lostknight87; 11-08-2006 at 03:06 AM.

  3. #3
    People Disappoint Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher's Avatar
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    I'm guessiing 1

    Why does a man take it for granted that a girl who flirts with him wants him to kiss her when, nine times out of ten, she only wants him to want to kiss her?

    Cross Punisher's CAU Chronicle

  4. #4
    Registered User scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of
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    The problem I see is that once the opponent moves in range of it, it can run into the opponent's formation. Once in the formation, the opponent will never get out of the activation range, making it better offensively than defensively. Defensively, a lightning ward would do better.

    This unit powerfully penalizes units on the front row. Since some front-row units are valid (lightnig ward especially), that's a bad idea. Also, I don't like this unit's making ranged even more necessary - games shouldn't be sniper battles.

    I say overpowered, because it penalizes moving into its range far more than a lightning ward does.
    Brilliand

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  5. #5
    Be you for who you are. laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y is who everyone dreams to be laser y's Avatar
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    Very, VERY interesting because this unit can change the effect of a battle, yet it can not. I myself would consider using this unit but in some ways it is a waste of space, nice try Though!
    Last edited by laser y; 11-08-2006 at 01:19 PM.

    Banff rox! so does laser y

  6. #6
    People Disappoint Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher has become immortal Cross Punisher's Avatar
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    Quote Originally Posted by laser y View Post
    Very, VERY interesting because this unit can change the effect of a battle, yet it can not. I myself would consider using this unit but in some ways it is a waste of space, nice try Though!
    I'm just curious, what was the point of that, you just contradicted every point you made in your very next statement?

    Why does a man take it for granted that a girl who flirts with him wants him to kiss her when, nine times out of ten, she only wants him to want to kiss her?

    Cross Punisher's CAU Chronicle

  7. #7
    Registered User Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12 attracts all the attention Quicksilver12's Avatar
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    I really, really like it, it's not overpowered because it's attack is blockable and that it can only move and attack when the opponent is in chanty's range, because it's blind, very nice, great job.
    Thanks to S4TD, Firebrand and Junier for the banners
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  8. #8
    Registered Abuser Slacker is just really nice Slacker is just really nice Slacker is just really nice Slacker is just really nice Slacker's Avatar
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    Heehee I like the picture and i really don't want to criticize your baby because it's apparent how much effort you put into this...however! I will say, that scb has a point in how it weakens front line rushes...possibly limit its starting position to back two rows, i dunno, you should tweak this one a bit, don't abandon!

    "Nothing in life is to be feared. It is only to be understood." Marie Curie.


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  9. #9
    Registered User corpsymaker can only hope to improve
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    im geussing there could be a solution to the moving into their defense flaw....simply make it so that it has to stay within 2 squares of the "fearing" unit, since the other units wouldnt be afraid of it if they dont go by it thats the best thing to do lol

  10. #10
    Registered User scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of scb has much to be proud of
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    It's not just rushes. It would trigger first-turn against an anti as well. In fact, only a turtle would prevent thsi thing from triggering.
    Forcing it to start in the back few rows is like forcing an LW to start i nthe back few rows. No good. Maybe give it a higher wait? With a wait of 3, the opponent would be able to move out of range and deactivate it, provided they blocked its path to the formation center. However, I suggest this not be triggered by wards, since by remaining in range of the opponent's LW this could remain perpetually active. (on the other hand, who wants to keep their powerhouse within lward range? it might be more deadly agaisnt a bward, unless the bward were next to the lward).
    Brilliand

    You are what you choose.
    Truth is truth, no matter who says it.
    All truth is God's truth.
    The truth can stand up to any test.

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