MUNCH
Funny name for a deadly little creature.
(i have made a similar unit like this)
The munch's live near graves,battlefields, and old folks homes.....some say they are able to smell death. That is why seeing one is considered a bad omen, because death is near, either a large creature has killed something and the munches are gathering.......or you are next on the list to die.
Munches feast upon dead carcasses and maimed enemies, they are not physicaly imposing but their bite is tremendously deadly!. They follow armies into battle hoping to feast upon fresh dead flesh, they are not unlike a dog that assists it's master in hunting other animals or humans.
MUNCHES STATS
HP:36
POWER: (15 upon bite.... and -1 hp per turn from poison, STATUS PERMANENT! and death dealing!)
ARMOR:15%
MOVEMENT:4
RECOVERY:2
BLOCKING:0%
So it is a decent unit to use to weaken opposing knights, scouts and even spellcasters. This unit could add a defensive strategy to the game where you could in effect bite...shrub and wait for an opponent to die! it could turn the tide late game and even when it has died the poison still remains in effect -1 every turn....yours and the opponents.
Deadly unit that once opponents cleric is killed, can continuosly kill enemy every turn...(so i think no draw games here since the opponent is constantly dieing!) POISON BITE STACKS! so you could bite 2x and the opponent will lose -2 every turn like a poison whisp!




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Brilliand









