
Originally Posted by
bloodreign
Thank you all for posting your oppinions on my unit, i appreciate it very much.
but one thing i thought i made clear is that it does NOT add attack power to a sucsessful mele attack. It makes it so that a mele unit never goes unsucsessful when attacking. If your (MANNA TORCH ENHANCED knight) sucsessfuly hit's an opponents unit you will cause no additional damage, it is when the opponent blocks your attack that this EFFECT comes into play. You will now cause the unit to take 7 unblockable damage
So can you see the difference?
IT IS >>>>+7 unblockable on unsucessful attacks AKA BLOCKED
not 22 + 7 unblockable.
As for pyromancers please read just a little more carefuly, it will not make the regular pyro deal ( 15 + 7 =22 damage) not a chance!
What it will do is increase the radius of the pyro shot by 1 square.( think enchantress) and on those newly aquired squares you will do 7 damage.. the original pyro radius will remain at 15.....
Hope you see the difference and the tactical but not overpowered ability.
And yes it is focus like stone golem, characters can move out of radius and maintain ability..