SWORD GUARDIAN!
These manifestations are distant cousins to the golems, but instead of dark magic , these biengs were created by light magic. They are often called " living swords" and one can see why!
These constructs are niether living nor dead/ contraption or being.
They erily float and protect places or items where their master have placed them. They are not concious of self but are aware of their suroundings and react accordingly.
Sword Guardian Stats
HP:48
POWER:18
ARMOR:20%
BLOCKING:0%
MOVEMENT:2
RECOVERY:1
RANGE:2 LOS
The sword guardian throws its swords at enemies as if they were free floating arms. They are deadly acurate/and very powerful.
Plus their armor is very sturdy, after all they are made mostly of metal.
As a special the sword guardian has a focus attack where he plunges his body into the ground (brings a 4 turn recovery)and surounding him on all 4 cardinal directions are shimering swords! he can now move these swords at will and they basicaly act as a separate unit.
SHIMMERING SWORD STATS:
HP:0 (1 hit kills them like shrub.)
POWER:18 blockable
MOVEMENT:3
RECOVERY:1
And basicaly once the sword has either A) attacked a unit B) been attacked by a unit....or C) the sword guardians focus is broken it disapears.
With scb's suggestions i see this unit as a stall tactician! not only do his swords act like shrubs impeding the enemies path, they also attack!
I like this unit more with scbs suggestions!
I may beef hp a bit but it seems well balanced here.
Here is a 1 on 1 fight between the SG and a knight.
knight approaches SG and is 2 squares away
SG plunges itself into ground with special and now has 4 swords around itself.
knight approaches one of the swords and quikly kills it.
one of the SG's swords now moves and flanks the knight dealing 14 damage
knight waits
another sword flanks knight and deals 14 damage again!
knight approaches SG and attacks dealing 18 damage
sword guardian is still in recovery and has no swords surrounding it!
knight waits
SG waits
knight hit SG for 18 damage
SG now moves 2 squares and again does special! (4 swords now surround unit!)
Knight waits
SG uses a side sword and attepts to side hit the knight 40% blocked!
knight advances and hits front sword
Another one of SG swords flanks the knight dealing 14 damage.
knight's hp at 8hp
SWORD GUARDIANS HP AT 12hp
Dang SWORD GUARDIAN RULES!
but even with a scout beside it, pit it against a scout+knight and they would surely lose!
It trumps a knight though!
but when focus is broken it is all to easily vulnerable. (makes scouts/ magic users more valuable imo)




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Brilliand





(meaning what unit you use with the pyro)