ABOLISHER
These were the lords of the earth, before the arrival of the tyrants no beast compared in sheer power,strength, and ferocity. Many an army would retreat at the mere sight of an Abolisher knowing that they would suffer heavy losses at its hands.
In the wild the Abolishers roamed wherever they pleased treading down anything in their way, if they chose to inhabit a town, the villagers would rather incur tremendous monetary losses than recieve the wrath of this beast.
Frost golems were very handy creations in dealing with these beasts, as were lightning wards, since the wards were inanimate objects the Abolisher could not figure out where the lighting came from.
Abolisher stats
HP:58
POWER:26 (20)
ARMOR:25%
BLOCKING: 20%
MOVEMENT:1
RECOVERY:1
RANGE:1
These creatures deliver a dreadful bite, and can also target 2 units in front of it(DAGONAL LEFT and DIAGONAL RIGHT) with a wild claw swipe,(note both diagonal squares will be hit)
They can be used in anti-rush formations, dealing killler blows to several units (spellcasters)
Or they can be used IN A TURTLE to protect the cleric and deal massive damage to wandering mudds or infiltrating knights.
PRO'S
- HIGH POWER
- GREAT HP:
- HIGH ARMOR:
- LOW RECOVERY:
CON'S
- VERY LOW MOVEMENT
- LOW BLOCKING




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Pretty well thought out unit.
