These frightening beasts are littered across the lands of Tao, where one will encounter these ruthless beasts is uncertain because they rely heavily on ambush tactics but once you encounter one it's a battle you will never forget.
Several of the waring armies encounter the trolls on their way to battle, ever so often they go out looking for them, rather than killing these large beasts they subdue them, and after this happens they bind their arms together and promise them release only after the battles were won.
TROLL STATS
HP:56
POWER: (10----(25)(25)
ARMOR:8%
MOVEMENT:3
BLOCKING: 35% (70%)
RANGE:2 (los)
RECOVERY:1
The troll cannot attack like it wants to, due to the heavy iron bonds it has been placed in, but it is still a formidable foe to deal with.
What the troll does is grab the opponent in his inhumanly large hands(BLOCKABLE) and after the next turn he can crush them with vicelike pressure(this step is unblockable).
The opponent can struggle free by attacking if he must while inside the trolls grip. Also another opponent can attack the troll and make him release the unit in his grasp.
If by any chance the troll is the last unit left in your army, his bonds are released! the magic seal around them is broken and he can reign destruction down upon his enemies with wild abandon!
Here is where he is deadly... he gains a blocking percentage bonus of 35% and can take swipes at opponents for 25 blockable damage! truly an unruly beast.




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