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| View Poll Results: What is your opinion on the Golem Ambusher? | |||
| The ambusher should be removed. |
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17 | 45.95% |
| The ambusher should not be removed. |
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11 | 29.73% |
| I don't mind. |
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9 | 24.32% |
| Voters: 37. You may not vote on this poll | |||
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#1 |
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Crusty Old Git
Join Date: Feb 2004
Location: Inside The Bottle
Posts: 13,309
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The Anti-ambusher Confederations' poll thread.
This thread is meant to run alongside FryLock's thread. Any posts on this topic should be made there.
If we get a significant enough response on this poll, maybe we can take it to Bills or Seed and see what they think of it. If you think the ambusher should have a specific unit created to counter it, choose the top option.
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![]() Courtesy of ExpectDeath That's me. Last edited by Bottle; 03-19-2005 at 04:54 AM. |
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#2 |
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Yeah, I am a douchebag.
Join Date: Mar 2004
Posts: 7,462
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I don't like it, but I don't think its right to take away a unit that others would actually use; as long as you don't have to play against them.
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Now how am I supposed to get out of debt? I can't rap any more, I just murdered the alphabet |
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#3 |
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The Reader
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My suggestion is that Seed adds a unit to even things. It used to be reasonably possible for a turtler to beat a rusher, now it isn't. Seed just ought to even the score.
I voted for the top one. |
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#4 |
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'Will dance for stats.
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Should be removed. Its very imbalanced. U will have to remove clerics to leave it as it is.
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| |"Any problem solved is a new problem made." ~ Karl Pilkington "I'm thinking... blind people are probably good listeners." ~ Karl Pilkington ![]() |
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#5 |
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Engineering a Better Nest
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Overpowered if used to its fullest capabilities: Cleric killing, removal of stone and frost focus, and genuinely removes lots of the strategy from this game.
Top option.
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#6 |
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Registered User
Join Date: Oct 2004
Location: Relative
Posts: 1,411
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I dont beleive in removing units, but more units are needed to balance it out.
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-Match Strike |
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#7 |
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Lonely Tylenol is Lonely
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I voted the first option in the sense that, if it isn't removed, serious action has to be taken to balance it out.
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#8 |
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The Reader
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Same here, I'm not advocating having the ambusher deleted.
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#9 |
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like a fox
Join Date: Jun 2004
Posts: 388
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I too would prefer to have something to balance it out. Take this unit here, I'd like to see the ambusher touch me now.
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#10 |
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Pineapple Madness
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Seeds not gonna like you posting that
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#11 |
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Registered User
Join Date: Oct 2004
Location: Relative
Posts: 1,411
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Nice pic da1n, i want one of those.
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-Match Strike |
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#12 |
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The Reader
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Seriously.
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#13 |
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Crusty Old Git
Join Date: Feb 2004
Location: Inside The Bottle
Posts: 13,309
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Bludhoundz, da1n, Realist, and Terps rock need to be shot.
![]() Ah... hold on... Blud doesn't like it either. da1n is thinking from Legends' perspective. Realist just likes to disagree with the majority, and Terps is a rusher who likes playing turtles. It all becomes clear... |
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#14 |
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Purebred
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I really dont care if its removed or if it stays.
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#15 |
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Just a dream...
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maybe i'm alone in this thinking...but I see the barrier ward as the anti-ambusher. Provides that much needed protection, and protects your vulnerable unit from the LOS avoiding GA.
I've used it with some pretty good sucess recently, by incorporating it into several setup types.
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