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| View Poll Results: how's my advise? | |||
| Great it works |
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1 | 9.09% |
| ok it works most of the time |
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4 | 36.36% |
| na doesn't work half the time |
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2 | 18.18% |
| IT STINKS u can't do ne thing with it |
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4 | 36.36% |
| Voters: 11. You may not vote on this poll | |||
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#1 |
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Just try and stop me!!!
Join Date: Dec 2003
Posts: 212
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Hey
I have some general stratagy's for golds take their lightning tower, "if they have one" with ur ice golem, "we all have em, (enless u threw them out)" then attack with ur long range units and destroy it. second off advance all 3 knights after u destroy their annoying units with ur archers; "witches, pyro's". Then, attack their knights (guarding ur knights with ur archers). after that destroy ne remaining units. another stratagy is to attack with ur ice golam and then use ur barrier ward to shield him. note: this doesn't defend against units that paralyze. My last note is that the units that arn't the best or are worthless are pyro's- too weak in health, only 15 attack power, and range not that great. these are good only for bunched startouts on the other side mud golem- good strength good range but it's too easy to kill and takes to long to recover against knights and other units that don't take that long to recover witch- not enough health, good attack but after one attack she's dead, it can be a good piece if u have half your positioning devoted to protecting her that's it I'll upgrade lata "resurgent247" I am on the great lakes surver
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The blood deals with what we have done, the cross deals with who we are ~watchman Knee |
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#2 |
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You Want Fries With That?
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only gold's have'em
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