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Old 12-12-2003, 06:56 PM   #1
Dragonslayers
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Scout Trickshot Compendium!

This is a "library" of trick shots you can do with your scout that can get past supposedly "defensive" formations.

If you have a contribution, please give it the next number and a unique name.

Let's assume that your target is up and to the right. This is the reference position, which can just be rotated to get the other four positions.

It turns out that there are only NINE unique types of shots. They were discovered by Dunbar. In these diagrams S stands for Scout, T for Target, O for an empty square and X for an occupied square:

Code:
O T
O X     O T
O O     O X     O T
O O     O O     O X     O T
X O     X O     X O     O O     O T
S O     S O     S O     S O     S O

O O T
O O O     O O T
O X O     O X O     O O T
O O O     O X O     O X O    
S O O     S O O     S O O  

O O O T
O O X O  
O X O O    
S O O O
Because the computer program that runs Scouts does not do any trigonometry but merely looks up the situation in a table like this and checks for blocks, a number of "trick shots" are allowed which LOOK like they won't work. The library of these shots follows. The normal code applies. "Z" stands for a shot AIMED at point Z which will then hit target, T. Variations of these shots will easily suggest themselves.

1. The Cross Shot
Code:
O T
X X
S O
2. The Overshoot - Shooting Past
Code:
O Z
O T
O X
O O
O O
S O
3. The Overshoot - Shooting Through A Wall
Code:
O Z
O T
X X
O O
S O
4. The Crowd Shot
Code:
O T
O O
X X
X X
O O
S O
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Old 12-13-2003, 01:24 AM   #2
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Number 4 and number 1 have saved my life and pissed off many opponents. hehehe. I LOVE the scouts. But you kinda butchered what he originally said. Check what you have written above it. It should be different. X's meant where it would be blocked, and anyone on an 'O' would not block...check it over.
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Old 12-13-2003, 01:54 AM   #3
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You know, since I went through the trouble of doing the actual testing, you could at least give me credit for it

Edit: nevermind, I re-read your post and you did credit me, I just can't read, lol. Thanks for putting all the info into one easy-to-reference post.

Last edited by Dunbar; 12-13-2003 at 02:00 AM.
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Old 12-13-2003, 07:02 PM   #4
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Wow, you guys RULE! I have a feeling my Scouts will now be more deadly than ever. You get a danish
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Old 12-13-2003, 07:24 PM   #5
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Quick question, in the first part the X's stand for a position that will block the shot, while the O's stand for a position that willnot block the shot, but in the 2cd part the X's are an occupied square, while the O's are an unoccupied square?
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Old 12-13-2003, 08:15 PM   #6
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Sorry for the mixup.

In the reference table, the X's stand for spots at which a unit will block your shot from S to T.

In the library itself, T "looks" protected, but despite units standing at X's, you can still hit it.
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Old 12-13-2003, 09:09 PM   #7
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cool...... so the first code section are shots that will be blocked correct?
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Old 12-14-2003, 01:17 AM   #8
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I think you should put in Ks (to represent knights, or any other unit) instead of Xs in the second section to avoid confusion.

You should also add the diagram below, just for completeness.

Code:
            F      
          F F F      
        F F F F F
      F F F F F F F
    S S F F F F F S S 
  S S S S F F F S S S S 
S S S S S S K S S S S S S 
  S S S S R R R S S S S
    S S R R R R R S S 
      R R R R R R R 
        R R R R R
          R R R
            R
The K represents a knight facing up. The F, S, and R represent whether you hit the front, side or rear if your scout shoots from that point.
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Old 12-17-2003, 06:25 PM   #9
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i just used tricky shot #3 to kill some ones scout. Man he was suprised and then pissed.

- Lone Wolf
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Old 12-19-2003, 08:54 AM   #10
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dude, this rocks, i picked off a barrier ward and a witch with trick #...1 both times. thankyou sooooo much dragonslayers!!!!!!!!!!!
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Old 12-19-2003, 01:50 PM   #11
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Exclamation confused---as always

I don't get how you make him do the different moves or shots! Does he do it on his own?? Yet again--i am confused
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Old 12-19-2003, 03:42 PM   #12
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Re: confused---as always

Quote:
Originally posted by Pkay227
I don't get how you make him do the different moves or shots! Does he do it on his own?? Yet again--i am confused
You don't do anything special. All we are illustrating is the kind of shots that scouts can make, even when you think he shouldn't be able to...such as shooting a witch who is hiding behind a solid line of knights.

The only really tricky ones are #2 and #3 above. And those are only tricky because you target and fire at the square behind the unit you want to hit, rather than target that unit directly (since if you did that the unit directly in front of them would block the shot).
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Old 12-19-2003, 08:29 PM   #13
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Scouts and pyros my two favorite characters. Trick shots just make it soo much more fun, especially when it pisses your enemy off
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Old 12-20-2003, 06:32 AM   #14
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Smile now i gets it!

ooooook ok thanks. I tried one of the moves out to kill their cleric and they got REALLY pissed off ok so i get it now...thanks again
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