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#1 |
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Registered User
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Lmao!
about 2 min ago i fought someone who had 2 clerics. i lost 1 unit. he did one-unit heals constantly, even when he had much better moves. if someone doesnt know how to use their cleric right, they shouldnt have a setup with 2 of em
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Commander Evil, accomplice to Doctor Insight and Mistress Obvious. Nonpracticing member of the First Holy Church of Saint Cheat. Originally posted by woot.com: "Best of all, for every PS3 you buy, we can buy Wiis for two of our employees." Originally posted by Glamdring: "I always appreciate a good beating by someone I respect." |
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#2 |
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The one who mocks sense
Join Date: Nov 2003
Location: STOP UNDRESSING ME WITH YOUR EYES... well ok just a little longer... now stop
Posts: 2,041
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There's a fine line with clerics regardless of many you play with. Sometimes a single unit heal can leave them alive just long enough to have another attack, or leave you opponent having to spend extra turns or expose a unit in order to kill their target.
I've fought people that play with two clerics that use them to quite effectively, and other times i've fought against people that never seem to heal making me wonder why they bother putting in a second cleric.
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![]() Jospeh Warner is a F'ing Ninja |
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#3 |
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Registered User
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well, single unit heals are fine when it saves the unit, but a waste when the unit's death is inevitable. ran into someone with 3 clerics the other day. he did the same sort of thing. if you think about it -- healing every turn and continuously taking damage is bound to result in loss.
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Commander Evil, accomplice to Doctor Insight and Mistress Obvious. Nonpracticing member of the First Holy Church of Saint Cheat. Originally posted by woot.com: "Best of all, for every PS3 you buy, we can buy Wiis for two of our employees." Originally posted by Glamdring: "I always appreciate a good beating by someone I respect." |
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