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Old 11-26-2003, 11:10 AM   #1
icedragon
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Elite assassin

I have decided to make a series of elite players, like the elite knight.

HP: 40
Power: 23
ROM: 5 squares
armor: 50%
recovery time: 2 turns
Attack: same as assassin, only instead of hitting all adjacent squares 1 square away it attacks all things that are 2 squares away(including diagonals).
Looks: Two large daggers and has a skull shaped peice of armor on her chest.
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Last edited by icedragon; 11-27-2003 at 01:35 AM.
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Old 11-26-2003, 11:18 AM   #2
Clavat
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sounds cool but are you gonna have all of the characters be elite or just a select few?
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Old 11-26-2003, 01:36 PM   #3
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hmmm. i like it. but perhaps have only 50% block and make it attack one square diagonal also?
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Old 11-26-2003, 08:39 PM   #4
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I like the idea...

of having a series of elite units based on regular units. They shouldn't be godlike though, 'cause that would ruin it.
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Old 11-27-2003, 10:18 AM   #5
icedragon
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Quote:
Originally posted by Clavat
sounds cool but are you gonna have all of the characters be elite or just a select few?
I am going to make all human units elite and maybe elite wards, but if i do they will be last
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Old 11-28-2003, 04:29 AM   #6
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elite = unbalanced so forget it
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Old 11-28-2003, 07:20 AM   #7
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Sounds like fun, but maybe you need another name with that outfit.
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Old 11-28-2003, 08:18 AM   #8
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wtf is this.... sorry but units like this will completely unbalance the game, this is supposed to be TACTICS arena, not big bad fighters arena.
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Old 11-29-2003, 04:19 AM   #9
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The only way this could be implemented, and retain semi-decent gameplay were if the stats were slashed, and it took up 2 player slots.
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Old 11-29-2003, 06:04 AM   #10
icedragon
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I've seen stats for dragon tyrants, and they, if you ask me, are not balanced. Anyway, everyone knows the things in create-a-unit barely ever get on to TAO.
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