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Old 11-26-2003, 03:59 PM   #1
bozoliveses
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trap?

as a contraption-- not visable to the other player--if they end their move on top the character dies horrible--one use
any revisions, suggesttions?
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Old 11-26-2003, 04:04 PM   #2
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sounds ok. maybe you could make a character that can set traps but has a long recovery time. but niether you nor your opponent could see it, so its not cheap, its risky
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Old 11-26-2003, 04:44 PM   #3
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I like it

Yes, good idea. How far do you think he could throw it? Maybe he would have two "attack" an adjacent square to place it. Though that also gives away where the trap is to an observant player. Hmmm...how do you make a char drop a mine without any1 noticing? aha! slingshots! just joking, but hmmm, now that I think about it it has possibilities .
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Old 11-26-2003, 05:38 PM   #4
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i'm thinkin it goes anywhere on the playing field but no one knows where it goes.
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Old 11-26-2003, 07:05 PM   #5
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Whoa...

like a random spot on a map? sweet, its lucky only to the person who didn't have the bad luck to step on it. Maybe the to people could get a dialog box at the start of each game asking if they wanted a trap...
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