Tactics Arena Online - Community Forum
News & Events Game Guide Unit Stats Play Online Player Rankings Tournaments FAQ Community Forum
Old 11-27-2003, 02:45 AM   #1
Shadoww3
Member
 
Join Date: Nov 2003
Posts: 34
Shadoww3 is on a distinguished road
Veterancy: Kills=Unit upgrade

I've played several games which incorporate veteran units, in that if they kill a certain number of units, they are upgraded in some way, whether it be their armor, life, damage, etc. This always adds to a game, and I think it would do the same for this one, giving an incentive to keep one special unit alive, and giving an incentive for the opponent to kill that one especially. I'm not thinking a big upgrade, just maybe 2 or 3 damage, or 5 or so armor for say 2 kills. And if they got a third, it would be upgraded slightly more.
Shadoww3 is offline   Reply With Quote
Old 11-27-2003, 02:57 AM   #2
AzN_GuY
You Want Fries With That?
 
AzN_GuY's Avatar
 
Join Date: Nov 2003
Location: Far side of the moon
Posts: 1,227
AzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortal
Send a message via AIM to AzN_GuY
hmm... what of abuse?
John Doe has his friend Bob Dole (no relation to any presidents or anything... promise!) fight him something like 10 times with his units and not try at all. Now john has MASSIVELY powerful units for no effort...
__________________

What's a Mod?
AzN_GuY is offline   Reply With Quote
Old 11-27-2003, 03:30 AM   #3
Shadoww3
Member
 
Join Date: Nov 2003
Posts: 34
Shadoww3 is on a distinguished road
Sorry I meant inside one game, they don't carry from one to the next. Should have specified.
Shadoww3 is offline   Reply With Quote
Old 11-27-2003, 08:59 AM   #4
Hashish_Scout
Hash is real.
 
Hashish_Scout's Avatar
 
Join Date: Nov 2003
Location: Massachusetts
Posts: 1,565
Hashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortalHashish_Scout has become immortal
Send a message via AIM to Hashish_Scout
I think that sounds pretty good, but it would have to be like one kill to become a veteran, since there aren't enough/weak enough units to make it possible any other way, from my view.
__________________
I've been infected with the signature virus by abyaly, who was infected by Jeffery.

Hashish_Scout is offline   Reply With Quote
Old 11-28-2003, 06:32 PM   #5
Killer_kev
God of posting
 
Killer_kev's Avatar
 
Join Date: Nov 2003
Posts: 1,407
Killer_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to be
yeah i also agree with this, mabey vet units could get a second kind of attack?
__________________
peace
Proudly South african

Remember KK. That is all that matters
Killer_kev is offline   Reply With Quote
Old 11-28-2003, 06:34 PM   #6
Choi
KOTR Clan Member
 
Choi's Avatar
 
Join Date: Nov 2003
Location: Great Lakes
Posts: 413
Choi will become famous soon enoughChoi will become famous soon enough
As long as it's inside one game that sounds great! Nice idea.
Choi is offline   Reply With Quote
Old 11-29-2003, 12:05 AM   #7
Stinky Monkey
Registered User
 
Stinky Monkey's Avatar
 
Join Date: Nov 2003
Location: Monkey Ville
Posts: 145
Stinky Monkey is a jewel in the roughStinky Monkey is a jewel in the roughStinky Monkey is a jewel in the roughStinky Monkey is a jewel in the rough
That's a great idea.. What about clerics? could they gain better healing after they heal like.. 350HP? say 12HP heal to 15HP?
__________________
Got Stink?
-Custom Unit Suggestions-
http://www.tacticsarena.com/forum/sh...=&threadid=503
Unofficial custom units homepage:
http://www.geocities.com/tao_units
Stinky Monkey is offline   Reply With Quote
Old 11-30-2003, 09:31 PM   #8
xyxaxyz2
Exist
 
xyxaxyz2's Avatar
 
Join Date: Nov 2003
Location: Somewhere
Posts: 5,116
xyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortal
Send a message via AIM to xyxaxyz2
Bad idea.

1) Doesn't make in-game sense.
2) Makes the game less tactical. Don't kill for the sake of killing, kill to improve your position.
3)Makes random blocking even more of an advantage to the lucky.
4)Even more difficult to recover from superior forces and superior setups.
5)Too complicated. This is TAO, not RPGAO.
6)Pointless. What need does this fulfill?
xyxaxyz2 is offline   Reply With Quote
Old 12-01-2003, 12:17 AM   #9
AzN_GuY
You Want Fries With That?
 
AzN_GuY's Avatar
 
Join Date: Nov 2003
Location: Far side of the moon
Posts: 1,227
AzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortalAzN_GuY has become immortal
Send a message via AIM to AzN_GuY
Also, it makes a winning player more powerful... why make them morrrre likely to win?
__________________

What's a Mod?
AzN_GuY is offline   Reply With Quote
Old 12-01-2003, 12:24 AM   #10
Killer_kev
God of posting
 
Killer_kev's Avatar
 
Join Date: Nov 2003
Posts: 1,407
Killer_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to beKiller_kev is who everyone dreams to be
fado you always have to rain on our paradyed xyx. although guys point does make some sence
__________________
peace
Proudly South african

Remember KK. That is all that matters
Killer_kev is offline   Reply With Quote
Old 12-01-2003, 02:30 PM   #11
Shadoww3
Member
 
Join Date: Nov 2003
Posts: 34
Shadoww3 is on a distinguished road
1) How doesn't it make sense?
2) To me it would be more tactical, because "unit priority" would be furthered. Right now it's just to take units like the cleric and witch out as soon as possible- it could be more in depth than this.
3) Yes well, as you can tell I'm not a supporter of blocking.
4) Good point
5) I don't think it's too complicated, the game is quite simple as it is.
6) It would add more depth.

Nonetheless, between point 4 and Azn's point, I agree. Was just raising it as a possibility to see what peopel thought.
Shadoww3 is offline   Reply With Quote
Old 12-01-2003, 04:37 PM   #12
xyxaxyz2
Exist
 
xyxaxyz2's Avatar
 
Join Date: Nov 2003
Location: Somewhere
Posts: 5,116
xyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortalxyxaxyz2 has become immortal
Send a message via AIM to xyxaxyz2
IRT Killer: Fado?


IRT Shadow:

1) How doesn't it make sense?

In game sense. Why would killing a unit make it stronger? Remember that this is an exact stat tactics game not a more random RPG or strategy game. For example, it makes sense when a military unit fights a battle it becomes better. This is represented in most strategy games by a percentage increase in power that is still somewhat random. A veteran unit can do worse than a first timer, if the dice fall the right way. It doesn't make sence that, before a scout kills the knight, it takes exactly three shots to kill him, no matter what, and after one kill it takes exactly two shots, in all cases.


2.To me it would be more tactical, because "unit priority" would be furthered.

I don't know what you mean. It means the best strategy is the fast kill strategy kill anything easy instead of carefully choosing which units are most tactical to kill. It decreases the uniquness of individual units.

3) Yes well, as you can tell I'm not a supporter of blocking.

Good. Hope you focus on that battle and not this one.

5) I don't think it's too complicated, the game is quite simple as it is.

And it is good that way.

6) It would add more depth.

No it wouldn't. It would decrease the depth, because some units would become more powerfu and the center of everything.
xyxaxyz2 is offline   Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:14 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.


About Us | Advertising | Privacy | TOS | Contact Us | Cancel Site requirement: Macromedia Flash Player
Copyright © 2009 TAO Gaming, Inc Game and website created by Digital Seed Entertainment