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Old 11-27-2003, 10:55 AM   #1
Lance23
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Healing Ward?

HP : 30
Armor : 16
Power : 25
Blocking Ratio : 100%
Type - Contraption
IMMOBILE
Range - 4 Squares
Healing attack.
Delay - 3 Turns.

Use it to heal for 25 DMG on any SINGLE unit. Works same as any other ward when trying to kill it.
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Old 11-27-2003, 11:20 AM   #2
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I like that as much as the cleric if not better. A unit than can actually save something. That cleric just heals everything somewhat and then dies when someone attacks it. The Healing Ward would be a nice complement or substitute for the defensive player.
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Old 11-27-2003, 11:21 AM   #3
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i agree.
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Old 11-27-2003, 01:11 PM   #4
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Its pretty cool, perhaps the best idea i've heard yet.
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Old 11-27-2003, 01:24 PM   #5
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yeah, I like the idea.
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Old 11-27-2003, 01:31 PM   #6
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This idea had crossed my mind before. Good job on beating me to posting it. I vouch for it.
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Old 11-27-2003, 05:54 PM   #7
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good idea it can heal and is not as weak as the cleric
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Old 11-27-2003, 06:54 PM   #8
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I think it needs a longer recovery, be damn hard to kill a knight, mud golem, (or dragon) if you could heal it every 3 turns for 25.... Particularly with mud golems since they could teleport within healing range.
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Old 11-27-2003, 07:31 PM   #9
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It might be better if it didn't heal so much. 25 looks like a lot to me. Other then that, it sounds like a great idea!
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Old 11-27-2003, 08:49 PM   #10
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25 is just fine for healing a single unit kojack. Its not a heal all.
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Old 11-27-2003, 08:50 PM   #11
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Ya. I think it's great.
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Old 11-27-2003, 09:37 PM   #12
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i really like this idea but maby make it so it cant heal it self or give it a 4 turn recovery, might make it abit fare
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Old 11-27-2003, 10:22 PM   #13
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Heh, yeah, it wouldn't be able to heal contraptions. I think we need a new unit for that...
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Old 11-27-2003, 10:25 PM   #14
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.... or we can just use clerics to heal them
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Old 11-28-2003, 01:49 AM   #15
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This is a very good idea, in my opinion it is much more helpful than a cleric due to the fact that it can't be damaged by non-magic attacks. Maybe make the delay 4, but could also add hp to the ward or something to even it out. I think that 25 is a good healing amount, and hope this is added as a unit.
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