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#1 |
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Omniscient
Join Date: Jan 2004
Location: USA
Posts: 579
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LW not count as a piece?
In a battle 2 seconds away that ended up with my pieces in line separated by one space.
a LW (no turn wait) and a Golem My opponent moves his frost golem (13hp) into range of my LW and para my golem. He wins. Why does he win when my LW could have been used to kill his Frost Golem? The LW has no turn wait, and my enemy was within range to be killed. Since I had a valid move for damage, and killing the frost golem would have released my other piece (not in wait) the game should not have been ended. |
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#2 |
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Elite Account Member
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you've got to be kidding right??? You are a gold member and u don't know the rule of the game??? rules state if all of your moveable units are dead or paralyzed YOU LOSE
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#3 |
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Omniscient
Join Date: Jan 2004
Location: USA
Posts: 579
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Its more of a questioning of the current rules and less of a lack of knowledge. Maybe it should go into the discussion forum than the bug forum. But, whatever.
It seems inappropriate that even a stationary piece with offensive power and the ability to kill an opponent thereby freeing another would cause a game to be called. My second piece that would have been unfrozen by the death of the frost golem was not stationary. It just seems that if a piece has tha ability to perform a function that it should be allowed to do so, stationary or not. As for my 'color', there is no entrance exam for Gold Account status. It cost 5USD/mo regardless of whether or not you choose to read a FAQ. |
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#4 |
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ClericBurn CEO
Join Date: Dec 2003
Location: US
Posts: 140
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If the LW had to be killed then you would lose the second you lost your magi/paralysers. A person could have 10 knights and technicly lose to a single LW.
Thus the LW doesn't count, no matter the cercumstances. It's a risk to using the most damaging and (in a way) hardest unit to kill in the game. Somewhat similar to using a dragon: you give up a unit, thus putting you one step closer to losing from the start. As for not reading the full instructions: no it's not required, but it's a bother when a person asks or complains about something that another has spent the time to write down.
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#5 | |
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Omniscient
Join Date: Jan 2004
Location: USA
Posts: 579
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The person who beat me used the current game mechanics correctly. However, I object to those game mechanics. The game seems to treat the LW as a paralyzed piece, it should not. It should treat the piece as a non-moveable active piece, which it is.
If you read my explanation you would see that NO WHERE did I say that I felt the LW had to be killed. I SAID that a piece with a valid move should be allowed to make that move. The circumstance that I listed had a target within the LW's reach, therefore it had a valid attack. That valid attack would have freed a secondary piece, therefore I would have had a still active piece on the board who was in turn. Quote:
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#6 |
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Best Snork on TAO award
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That might be a good idea.
If the LW can actually attack somebody, you don't lose. But if it can't hit anybody, it's the same rule, it doesn't count and you lose. It would be interesting anyway.
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#7 |
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Something Wicked
Join Date: Nov 2003
Posts: 697
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Definitely... the same thing happened to me. All the rest of you should stop flaming him. It's a good idea, he knows the rules, and maybe you should be a bit more open-minded. Just shut up.
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#8 |
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V V He's back
Join Date: Nov 2003
Location: Neptune, or somewhere close
Posts: 4,042
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That should not be allowed and here is why. Let's say that we have a man wiht a knight/LW. The opponent has only an enchantress. If the LW counted as a piece, it would be impossibe for the man with only an enchantress to win.
The idea is to always give both sides a chance to win the game. LW counting as a piece would give an advantage to all players who use it. It will stay as it is.
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#9 |
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Something Wicked
Join Date: Nov 2003
Posts: 697
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Aro, I don't think anyone is suggesting that (LW as a piece). And nobody is saying that it should necessarily happen. Just a little complaint. My take on it was that maybe something should be done about this general scenario. We can use yours:
Player A: Knight + LW Player B: Enchantress Nah, let's make the chantress a frosty. So anyway, assume that the frosty para's the knight, but it can be hit by the LW. Player B wins, but should that be the case? After all, the LW could hit the frosty pretty hard, and the knight could probably finish it off. So is it really fair? So what's being proposed here (I think) is for paralyzing to win UNLESS the paralyzer is in range of the LW. Now... your situation is a bit flawed, I believe. The enchantress would beat the knight and LW, since it can paralyze both at the same time. And of course, if the knight separates from the LW, then it just dies. That's assuming the chantress can catch it in the first place, which it can't. But that wasn't what you were talking about when you said the chantress player couldn't win...
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#10 | |
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Omniscient
Join Date: Jan 2004
Location: USA
Posts: 579
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Quote:
I seems not. In my suggestion the The enchantress can win in multiple ways. It can para both the LW AND Knight. It can para just the knight if the LW is in turn wait. It can para just the knight if the enchantress is out of range of the LW. People accuse me of not understanding the mechanics of the game, when in fact it appears that the majority of others do not. I understand exactly what the current mechanics are, and my proposal is absolutely valid. It breaks none of the current mechanics and would make the game more appropriate. A piece with a valid move to make should be able to make that move. A piece should not be treated other than it truely is.
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#11 |
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Teacher of stupidity
Join Date: Jan 2004
Location: Stupid land
Posts: 150
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what if you wind up with two LW only, one on each side, out of each other's range? A draw right?
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#12 |
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I have returned...
Join Date: Dec 2003
Posts: 643
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Impossible for that to happen with the current units.
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#13 | |
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Soņador
Join Date: Jan 2004
Location: 612 Wharf Ave.
Posts: 5,691
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This is technically possible actually (having only two LW's left) but it would never happen. There would have be only a pyro a side left and the guy kills his pyro and the other at the same time. see technially possibly just not likely to ever happen.
P.S. this is Serge not Shaman.
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#14 | |
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Gold Account Member
Join Date: Dec 2003
Location: in a girl ;p
Posts: 408
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i will quote the tao website
Quote:
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#15 |
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Omniscient
Join Date: Jan 2004
Location: USA
Posts: 579
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OK, one last time.
I KNOW what the faq says. I dont agree with it and proposed an alternative solution. If a barrier ward where your last piece then the barrier ward could NOT just barrier itself indefinately for a win because once it barriered itself it would be in TURN WAIT as a non-offensive piece. As a non-movable piece in turn wait it would force your surrender. For those that have trouble understanding. A piece with a valid move should be allowed to execute that move rather than be surrendered. Wards should not be treated as paralyzed pieces. They should be treated as active non-mobile pieces. If said action does not create a secondary valid move then your game is forfeit, due to the fact that your sole immobile piece is now in turn wait. Example #1: I have LW (not in wait) and scout (in turn wait). You move in with your only piece, a 50hp knight and kill my scout. I now use my LW on your knight but it does not die. The game is lost for me. My last immobile piece is now out of turn and you have moveable piece with an option prior to the end of my turn wait. Example #2: I have LW (not in wait) and scout (in turn wait). You move in with your only piece, a frost golem with max hp and kill my freeze my scout. I now use my LW on your frost but it does not die. If your scout is now in turn, you can attack the frost and move, continuing the fight. If your scout is out of turns, the game is lost for me. My last immobile piece is now out of turn and you have moveable piece with an option prior to the end of my turn wait. Example #3: I have a barrier ward and you have a knight. I use the barrier ward. I lose since I have no mobile pieces and my immobile piece is now in turn wait. get it? I am not arguing about the CURRENT rules. Could a MOD please move this thread to the suggestions area? People see it in the bug forum, read some lines and then just respond that I dont know what i am talking about. My mistake for placing this thread here. Please move it.
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From the fiery depths of your subconscious fears comes Clan DragonFire. Can you harness the power of the dragon? Clan DragonFire Outkast.. why? Because! Last edited by Shaman; 01-26-2004 at 09:12 AM. |
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