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#1 |
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Junior Member
Join Date: Nov 2003
Posts: 19
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At this moment,this exact moment..
I am in a game with my oppoent with a lighting rod(at half health) on center square,and his cleric next to it. I have a knight left. Of course,nethier of us is moveing to let the other win or surrendering..so hows a offer draw button where both players must agree sound? |
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#2 |
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KOTR Mascot&Founder
Join Date: Nov 2003
Location: somewhere over the rainbow
Posts: 271
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just keep skipping your turn
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#3 |
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Junior Member
Join Date: Nov 2003
Posts: 19
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I'am aware that the game will declare a draw eventually..but i think it would be a lot easyier on players if we could agree to draw when we relaize one is comeing without haveing to wait for it...
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#4 |
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V V He's back
Join Date: Nov 2003
Location: Neptune, or somewhere close
Posts: 4,042
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All you need to do, in situations where the only chance is a draw, is to talk to your opponent, agree on a draw, and hit the hourglass three times in a row. The whole process takes all of twenty seconds tops.
__________________
Cornell Class of '10 Phi Delta Theta NYA AHH! Where's that confounded bridge?When the legend becomes fact, print the legend. |
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#5 |
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Member
Join Date: Nov 2003
Location: Canada
Posts: 30
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But it would make a lot more sence if there was a Draw button.
I press it to call a draw, and then the person I'm playing presses the button. It's that easy and it takes less time.
__________________
I am the beginning, the end, the one who is many. I am Kojack! |
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#6 |
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Member
Join Date: Nov 2003
Posts: 34
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If your knight happens to have 23 or more health, you can win the game.
But for now, I think the pass method is sufficient. It would also be annoying if he just kept moving his cleric around so that the game would never end. |
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#7 |
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Junior Member
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if ur life is more then 23 u can win Easy for one thing a Cleric cant run from shit when he moves he has a 2 turn recovery and the knight has none unless he attacks so take the lightning rod hit and go smack the damn Cleric if u didnt have the life then... well 2 bad =(
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