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#1 |
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KOTR Propagandist
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New Unit Ideas
Here is an idea.
Maybe do a spearman with the same basics as the scout but with a longer reload time and maybe smaller defense. Also I have seen the idea for a close range healer, I like it. |
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#2 |
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Member
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what is the use of a scout that is weaker on 2 things (reload and defense)... and have no advantage
I'm seriously against overpowered units.. but noone will field this one when the have scouts :P maybe increase range and power? or movement? |
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#3 |
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KOTR Reservist
Join Date: Nov 2003
Location: Banff
Posts: 172
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Spearman
I thought about a spearman type of units, how about this?
Spearman / Pikeman Move 2 Hit Points - 40 Armor - 20 % Power - 15 Recovery Time 1 Attack Pattern - 2 spaces straight, 1 space diagonal, LOS (Can't hit anything two squares away if a unit is between) Special Abilities - 60% Blocking from front (25% from sides), Counter Attack (50%) Spearman is a fair defensive unit, with good reach and decent power. Movement is lower than most units, but that extended reach can compensate. When Attacked, there is a 50% chance that Spearman will counterattack. A Counterattack is made as a regular attack, except that the attack is automatically targeted at the enemy unit triggering the attack. Counter attacks deal damage at 85% power. Would a counter-attack ability be worthwhile? Would people find it useful? |
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#4 |
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Junior Member
Join Date: Nov 2003
Location: Canada
Posts: 21
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Would the spearman counterattack to an attack from the rear?
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#5 | |
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KOTR Reservist
Join Date: Nov 2003
Location: Banff
Posts: 172
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Quote:
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#6 |
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Junior Member
Join Date: Nov 2003
Location: In a house
Posts: 12
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Pretty good idea. I like the counter attack
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#7 |
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Hash is real.
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Hmmm...
It would be interesting to see how they would animate that though. Maybe they would break his nose with the butt of the spear, or swing the spear around. I suppose they'll just do the regular thing of turning around lightning fast and blocking with a *ping* sound, but it's fun to speculate.
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I've been infected with the signature virus by abyaly, who was infected by Jeffery. ![]()
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#8 |
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Senior Member
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I like it
It would be fun to have a spearman...counterattacking all fools who dare appose me! MWHAHAHA *arrow thuds into spearman* argh darnit...
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Once again, he didn't see that coming. |
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#9 |
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Junior Member
Join Date: Nov 2003
Posts: 19
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Yeah I like that... But perhaps something like this... if there are two guys in front of the spear in a row...
OXX (O-spearmen) (X-Enemy) then he could hit both, maybe the second at half damage. Regarding the counterattack, I don't think you should be able to counter attack from the back... because you can't really block from the back, so why counterattack? And I don't think it would be too overpowered if his HP and movement rate were kept down as magic users and archers could tear him up fairly well. But I do think that his power should be boosted, maybe to 25ish... because with a power of 15, hes going to be hitting for like nothing against the second guy, and not even that much against the first. I think the spearman/pikeman/lancer even (I like lancer more, but going on most RPG's and such lancers jump) should be a strong attacking (good damage, ability to hit two, counter attack) but weak HP and movement rate.
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Poo.
Last edited by dzags18; 11-27-2003 at 12:05 AM. |
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