|
||||||||
|
|
#1 |
|
Hafnium Account Member
Join Date: Nov 2003
Location: Canada
Posts: 181
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tiles - Unit Identification
When people are playing matching colours, it can be difficult at times to tell which pieces are yours, and which are the enemy. Easy to forget that you left a unit in the corner, until it gets hit.
Especially when not paying full attention to the game... I suggest then at the beginning of a persons turn, before selecting any unit to move, the tiles with your pieces either glow, or are outlined in colour. Perhaps with the addition that any unit still recovering from a prior action will not have a glowing tile, so you don't have to waste time looking for a unit that can be used right away. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
|
About Us | Advertising | Privacy | TOS | Contact Us | |
Site requirement: Macromedia Flash Player |
| Copyright © 2009 TAO Gaming, Inc | Game and website created by Digital Seed Entertainment |